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About Flame

Flame is a minimalist Flutter game engine built on top of Flutter.

Goals

The goal of this project is to provided a complete set of out-of-the-way solutions for the common problems every game developed in Flutter will share. Currently it provides you with: a few utilities, images/sprites/sprite sheets, audio, a game loop and a component/object system.

You can use whatever ones you want, as they are all somewhat independent.

Learning resources

The community has created some articles and examples of a good usage of Flame.

Check out this great series of articles/tutorials written by Alekhin

Instalation

As a pub package, you should depend. Just drop it in your pubspec.yaml:

dependencies:
  flame: ^0.10.2

And start using it!

Concepts

To keep learning how Flame works and how to use it, check the following concepts

Assets

How to put resourcefiles into you game:

User gestures

Because it is a game, player should do stuff

Util

Utility stuff